velage/engine
miri 567a588d34 segfault fixed, subdivison of cubesphere done
TODO:automatic calculation of needed chunks, resizing chunks, multithreading
2024-02-13 19:55:11 +01:00
..
camera.hpp adding subdivision capability 2024-02-11 14:38:14 +01:00
largepos.hpp stuff added, 2023-12-15 19:00:02 +01:00
light.hpp SCHATTEN JAAA ENDLICH 2023-10-01 10:30:07 +02:00
multipass.cpp major rendering system overhaul 2023-10-14 16:20:49 +02:00
multipass.hpp major rendering system overhaul 2023-10-14 16:20:49 +02:00
object.cpp first planet gen test 2024-01-20 11:37:50 +01:00
object.hpp first planet gen test 2024-01-20 11:37:50 +01:00
planet.hpp segfault fixed, subdivison of cubesphere done 2024-02-13 19:55:11 +01:00
rendering.cpp stuff added, 2023-12-15 19:00:02 +01:00
rendering.hpp major rendering system overhaul 2023-10-14 16:20:49 +02:00
shader.cpp SCHATTEN JAAA ENDLICH 2023-10-01 10:30:07 +02:00
shader.hpp SCHATTEN JAAA ENDLICH 2023-10-01 10:30:07 +02:00
simple-shapes.cpp at least there's a window 2023-09-09 19:13:12 +02:00
simple-shapes.hpp at least there's a window 2023-09-09 19:13:12 +02:00
texture.cpp FINALLYYY IMAGE MIXXXXINNNNNGGGGGGG! 2023-08-16 23:06:00 +02:00
texture.hpp so got some more texture mixing stuff done... 2023-08-15 03:25:32 +02:00
vector.cpp at least there's a window 2023-09-09 19:13:12 +02:00
vector.hpp started adding basic mesh support 2023-08-17 00:36:24 +02:00