camera.hpp
|
adding subdivision capability
|
2024-02-11 14:38:14 +01:00 |
largepos.hpp
|
stuff added,
|
2023-12-15 19:00:02 +01:00 |
light.hpp
|
SCHATTEN JAAA ENDLICH
|
2023-10-01 10:30:07 +02:00 |
multipass.cpp
|
major rendering system overhaul
|
2023-10-14 16:20:49 +02:00 |
multipass.hpp
|
major rendering system overhaul
|
2023-10-14 16:20:49 +02:00 |
object.cpp
|
first planet gen test
|
2024-01-20 11:37:50 +01:00 |
object.hpp
|
first planet gen test
|
2024-01-20 11:37:50 +01:00 |
planet.hpp
|
segfault fixed, subdivison of cubesphere done
|
2024-02-13 19:55:11 +01:00 |
rendering.cpp
|
stuff added,
|
2023-12-15 19:00:02 +01:00 |
rendering.hpp
|
major rendering system overhaul
|
2023-10-14 16:20:49 +02:00 |
shader.cpp
|
SCHATTEN JAAA ENDLICH
|
2023-10-01 10:30:07 +02:00 |
shader.hpp
|
SCHATTEN JAAA ENDLICH
|
2023-10-01 10:30:07 +02:00 |
simple-shapes.cpp
|
at least there's a window
|
2023-09-09 19:13:12 +02:00 |
simple-shapes.hpp
|
at least there's a window
|
2023-09-09 19:13:12 +02:00 |
texture.cpp
|
FINALLYYY IMAGE MIXXXXINNNNNGGGGGGG!
|
2023-08-16 23:06:00 +02:00 |
vector.cpp
|
at least there's a window
|
2023-09-09 19:13:12 +02:00 |
vector.hpp
|
started adding basic mesh support
|
2023-08-17 00:36:24 +02:00 |